MISSION FILE / GEAR-09

Upgrade Locations & Effects

The database contains 8 stage system upgrades plus Hadouken. Each entry below uses its confirmed stage, save flag, official effect text and Hunter/Veteran chip cost.

REFERENCE STATEVERIFIED FOR v1.00.61CONFIRMED
01 / SYSTEM MODULES

Eight main upgrade pods

Player-facing room directions are not asserted until they are runtime-tested.

08Upgrade Pod

SWAMP / Biomechanical Preserve

Buster System — Rapid Fire and Faster Charge

X, this upgrade will enhance your buster, allowing you to create rapid repeated shots and reduces charge time.

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HUNTER
15 chips
VETERAN
20 chips
Open exact map position →
Upgrade PodFINAL MODULE

02 / COMPLETION REWARD

Hadouken

Requires all eight main upgrades, all eight Heart Tanks, all four Energy Tanks, and all 160 chips; the capsule is available after three platform visits, or immediately with zero total deaths.

8 upgrades8 Heart Tanks4 Energy Tanks160 chips
STANDARD ROUTE3 platform visits

Complete the full collection gate, then trigger the Hadouken platform 3 times.

ZERO-DEATH ROUTESkip the platform count

With the same full collection and total deaths still at 0, the capsule becomes available without completing the three platform visits.

INPUT UPDATEQuarter-circle input is more forgiving

Use ↓ ↘/↙ →/← + shot. The current input reader tolerates repeated directions and recognizes the shot transition, making the command less strict than before. X must still be grounded, at full health and using the standard X-Buster.

VETERAN FIXThe Hadouken capsule now works on Veteran

The Veteran-mode capsule bug has been fixed. This restores the same collection and route checks on Veteran; it does not remove the full collection requirement.

Recorded for v1.00.61 in Maverick Fortress Area # 1; no additional chip purchase cost. The zero-death condition does not replace the full collection requirement.

Open collectible tracker